v0.7 Ug vs Nature
Ugmania! » Devlog
New update yay! Fixes tons of bugs and stuff and adds the first boss in the game progression!
- Made the player less sticky so moving is better
- New boss - Sacred Tree! Somewhere on every lush planet, theres a strange new tree. Cutting it down is not advised...
- The day night cycle lighting transitions have been made better, night time and cave lighting is better.
- Rebalanced armour so the costs are a little lower and the helmet+boots are more defensive.
- Adding a save file will now rename it correctly
- You can now rename save files
- World generation changed so now planets will never be completely flooded
- Durability on armour isn't reset when you die
- Added potato.
- Fixed idols.
- Removed dashing because you could clip with it, and replaced it with sprinting.
- New combat system which is cooler
- Fixed being trapped in the villager trading menu
- Buffed the Farm Pod to make it a bit more worth it
- Added Compoundry tier weapons
- Added the Dowsing Rod to help you find bosses
- New enemy hit system so theres angles and stuff!
- Coronium can now only be found on Radiated planets.
And probably more that I forgor 💀
Stay tuned for more! I might try to release more smaller updates to see if that works out, so expect rebalances and stuff and fixes soon!
Files
Ugmania! Windows 71 MB
Sep 09, 2022
Ugmania! Mac 81 MB
Sep 09, 2022
Get Ugmania!
Ugmania!
UG!
Status | In development |
Author | ErroneousCreationist |
Genre | Survival |
Tags | 3D, First-Person, Unity |
More posts
- 0.7.2: Deep BelowNov 14, 2022
- 0.7.1Sep 10, 2022
- 0.6.3: Old Ugdonald Has A FarmJul 03, 2022
- 0.6.2: Hotfix Mk2May 22, 2022
- 0.6.1: Hotfix Mk1May 20, 2022
- 0.6 Update: Like a Boss!May 20, 2022
- 0.5.1 Update: SAVE the world!Mar 01, 2022
- 0.5 Update: Fire and IceFeb 27, 2022
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